45 lines
1.4 KiB
GDScript3
45 lines
1.4 KiB
GDScript3
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extends Node3D
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@onready var btn_paynow = $section1/btn_paynow
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@onready var lbl_paid = $section1/lbl_paid
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@onready var ray_cast_3d = $xro/saber_right/Node3D/RayCast3D
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@onready var pp_btn_cln = $section1/btn_paynow/btn
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@onready var vr_view = $VR_VIEW
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@onready var camera_3d = $Camera3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass
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#await get_tree().create_timer(2).timeout
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#get_viewport().use_xr = true
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#var r = get_node("VR_VIEW/xro/saber_right")
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#r.button_pressed.connect(triggerMonitor)
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# For the controller
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func triggerMonitor(argv):
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if argv == "trigger_click":
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if ray_cast_3d.is_colliding() == true:
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$HTTPRequest.request_completed.connect(_on_request_completed)
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$HTTPRequest.request("https://marstr.online/paypal/vr/vr_payment.php?amount=10.00")
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var _mvspeed = 0.25
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if Input.is_action_pressed("move_forward"):
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camera_3d.transform.origin.z -= _mvspeed
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vr_view.transform.origin.z -= _mvspeed
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if Input.is_action_pressed("move_left"):
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camera_3d.rotation_degrees.y += _mvspeed
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vr_view.rotation_degrees.y += _mvspeed
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func _on_request_completed(result, response_code, headers, body):
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var response = body.get_string_from_utf8()
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if response == "SUCCESS":
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btn_paynow.visible = false
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lbl_paid.visible = true
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