40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
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[gd_scene load_steps=7 format=3 uid="uid://bnsjjv4vneh1r"]
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[sub_resource type="BoxMesh" id="BoxMesh_wgie5"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_2pf4c"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_7xabq"]
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seamless = true
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noise = SubResource("FastNoiseLite_2pf4c")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c28ut"]
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albedo_color = Color(0.0941176, 0.0941176, 0.0941176, 1)
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metallic = 0.8
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metallic_specular = 0.69
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roughness = 0.78
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normal_enabled = true
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normal_texture = SubResource("NoiseTexture2D_7xabq")
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[sub_resource type="BoxMesh" id="BoxMesh_jokvb"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hvm5i"]
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albedo_color = Color(0.0941176, 0.0941176, 0.0941176, 1)
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metallic = 0.8
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metallic_specular = 0.69
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roughness = 0.78
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normal_enabled = true
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normal_texture = SubResource("NoiseTexture2D_7xabq")
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[node name="ObjectHolder" type="Node3D"]
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[node name="plate" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.15, 0, 0, 0, 1, 0, 0, 0)
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mesh = SubResource("BoxMesh_wgie5")
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surface_material_override/0 = SubResource("StandardMaterial3D_c28ut")
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[node name="holder" type="MeshInstance3D" parent="."]
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transform = Transform3D(0.33, 0, 0, 0, 2, 0, 0, 0, 0.33, 0, -0.948492, 0)
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mesh = SubResource("BoxMesh_jokvb")
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surface_material_override/0 = SubResource("StandardMaterial3D_hvm5i")
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