[gd_scene load_steps=7 format=3 uid="uid://b28wrfn8bou5w"] [ext_resource type="Texture2D" uid="uid://ci7lwcj6bi4ul" path="res://assets/tex/basket_button.png" id="1_fc7qi"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x3tpy"] albedo_texture = ExtResource("1_fc7qi") [sub_resource type="PlaneMesh" id="PlaneMesh_1mmrh"] material = SubResource("StandardMaterial3D_x3tpy") orientation = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_erge0"] albedo_color = Color(0.666667, 0.666667, 0.666667, 1) [sub_resource type="BoxMesh" id="BoxMesh_kxid6"] material = SubResource("StandardMaterial3D_erge0") [sub_resource type="BoxShape3D" id="BoxShape3D_5wwlb"] size = Vector3(4.01505, 1, 0.272461) [node name="BASKET_BUTTON" type="Node3D"] [node name="button_tex" type="MeshInstance3D" parent="."] transform = Transform3D(2, 0, 0, 0, 0.5, 0, 0, 0, 1, 0, 0, 0.02) mesh = SubResource("PlaneMesh_1mmrh") [node name="button_box" type="MeshInstance3D" parent="."] transform = Transform3D(4, 0, 0, 0, 1, 0, 0, 0, 0.05, 0, 0, -0.01) mesh = SubResource("BoxMesh_kxid6") [node name="btn" type="Area3D" parent="."] [node name="clsn" type="CollisionShape3D" parent="btn"] shape = SubResource("BoxShape3D_5wwlb")