Made small inland rivers and streams blend much more naturally into the environment.
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layergen.py
20
layergen.py
@ -293,12 +293,6 @@ class mstr_layergen:
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osm_edge = osm_edge.filter(ImageFilter.BoxBlur(radius=2))
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layer_border = self.genborder(osm_edge, "landuse", "meadow")
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layer_comp.alpha_composite(layer_border)
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# Give streams a more natural look
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if self._tag == "waterway" and (self._value == "stream" or self._value == "river"):
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osm_edge = osm_edge.filter(ImageFilter.ModeFilter(size=15))
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osm_edge = osm_edge.filter(ImageFilter.BoxBlur(radius=2))
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layer_border = self.genborder(osm_edge, "natural", "wetland")
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layer_comp.alpha_composite(layer_border)
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# Store layer
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@ -454,7 +448,13 @@ class mstr_layergen:
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layer_comp_pix[x, y] = ( r,g,b,a[3] )
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if self._tag == "waterway" and (self._value == "stream" or self._value == "river"):
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d = randrange(1, 15)
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layer_comp_pix[x, y] = ( 129-d, 148-d, 159-d, a[3] )
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# Rock, grass, water
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mats = [ (48-d, 45-d, 42-d), (58-d, 81-d, 41-d), (129-d, 148-d, 159-d) ]
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# Pick one of those
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pick = randrange(1,4)
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t = a[3]-d
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if t < 0: t = 0
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layer_comp_pix[x, y] = ( mats[pick-1][0], mats[pick-1][1], mats[pick-1][2], t )
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if self._tag == "building":
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r = randrange(1, 20)
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@ -485,6 +485,7 @@ class mstr_layergen:
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g = 159 - d
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b = 138 - d
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layer_comp_pix[x, y] = ( r,g,b,a[3] )
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mstr_msg("mstr_layergen", "Layer image generated")
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# Building shadow
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@ -522,8 +523,9 @@ class mstr_layergen:
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mstr_msg("mstr_layergen", "Street lines added")
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if self._tag == "waterway" and (self._value == "river" or self._value == "stream"):
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layer_comp = layer_comp.filter(ImageFilter.GaussianBlur(radius=4))
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# Store layer
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layer_comp.save( mstr_datafolder + "_cache\\" + str(self._latitude) + "-" + str(self._lat_number) + "_" + str(self._longitude) + "-" + str(self._lng_number) + "_" + self._tag + "-" + self._value + "_layer.png" )
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mstr_msg("mstr_layergen", "Layer image finalized and saved.")
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@ -182,4 +182,3 @@ class mstr_maskgen:
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mask_img.save(mstr_datafolder + "_cache\\" + fstr + "_" + self._tag + "-" + self._value + ".png")
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# Inform
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mstr_msg("mstr_maskgen", "Mask built.")
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