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7326984762
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Normal map maker for X-Plane now working correctly, and properly implemented in layer generation process. Tile folder now has a proper "z_orthographic_" naming convention, data is stored in this folder. Orthos are now stored in DDS format, as opposed to jpg, which was twice as large in file size. Tile generation process completes by generating proper DSF data files for X-Plane.
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2024-09-10 19:38:48 +02:00 |
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a5e850feec
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X-Plane DSF file generator, X-Plane normal map generator. Normal maps can be turned on or off in defines.py . Normal map generation implemented in layergen. Nearing initial public release. Added sand and desert source material. Changed layer order for some parts.
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2024-09-09 23:14:43 +02:00 |
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bbc924984a
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Removed wedgen in favor of the initial code for a class that generates X-Plane scenery. Class is not yet complete, but is final piece of the toolchain.
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2024-09-07 20:50:39 +02:00 |
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a1483fccc3
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Changed path delimiter from "\\" to "/" for cross OS compatibility
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2024-09-03 20:49:35 +02:00 |
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a4c0291e74
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RC4 - Implemented cross-degree adjacency checks, corrected major issue in tile completion adjacency checks
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2024-09-02 08:03:45 +02:00 |
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8a4aab200e
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Made forest lines look much more natural, adjusted coloring of some roads and streets, corrected layering, added graphical patch files to make some natural features look more realistic.
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2024-08-29 22:46:49 +02:00 |
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2aed6ee8a3
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Changed licensing model info, beginning of tilegen - the class which completes the entire degree of latitude and longitude, once all orthos have been generated
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2024-08-27 21:55:25 +02:00 |
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f455988334
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Corrected bug in layergen preventing generation of tile completion layer
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2024-08-27 21:24:32 +02:00 |
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e2d5b3dc98
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Initial commit of mostly working codebase.
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2024-08-27 20:59:02 +02:00 |
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