17 Commits

Author SHA1 Message Date
bd2594221d Last minor adjustments and a needed feature for PBF generation (needed for a later stage) 2024-10-18 21:48:24 +02:00
be750bd53c Added textures. Changes to shadow generation. Refinements to layers and blurs. Made sure roads appear correctly. Removed streams for inland cutting as those are barely visible on actual satellite images. Proper testing to be done, close to public release. 2024-10-08 21:20:51 +02:00
db5fb30787 Massive changes to building generation, adjustments to area generation, changes to tile completion. More layers that were previously missing, added. Texture changes. Getting close to public release. 2024-10-04 20:41:59 +02:00
bb5c1aab23 Removed tiledb and SQLite dependency as there have been issues with image generation. tiledb replaced with tileinfo, a plain text based data info class. Images reduced to 2048 instead of 3000px, resulting in speed boost for image generation. 2024-09-26 23:34:38 +02:00
Marcus
85352308be Commit after switch to Linux - no noteworthy change in code 2024-09-12 22:51:39 +02:00
bbc924984a Removed wedgen in favor of the initial code for a class that generates X-Plane scenery. Class is not yet complete, but is final piece of the toolchain. 2024-09-07 20:50:39 +02:00
55e58c2fe4 Initial code to generate the WED (X-Plane World Editor) XML file at the end of all tile generation. 2024-09-05 22:49:39 +02:00
a1483fccc3 Changed path delimiter from "\\" to "/" for cross OS compatibility 2024-09-03 20:49:35 +02:00
09aa3670fb Improved building rendering by adding subtle details to make residential areas look more alive. 2024-09-03 15:57:58 +02:00
7b932854a1 Added contour lines to buildings, additional tile completions textures. 2024-09-02 15:15:16 +02:00
a4c0291e74 RC4 - Implemented cross-degree adjacency checks, corrected major issue in tile completion adjacency checks 2024-09-02 08:03:45 +02:00
d180f75e07 Made small inland rivers and streams blend much more naturally into the environment. 2024-09-01 13:53:34 +02:00
f9597fbb79 First public release - corrected issue with forest rendering. Implemented file-in-use check when clearing cache. Zoom level 16 now being built in tilegen.py . Tiles around airports will be kept - the rest will be removed after all tile creation. 2024-08-31 21:55:14 +02:00
949e305711 Adjusted forest rendering and other blur factors. Added rooftop textures for building types. 2024-08-30 23:03:14 +02:00
8a4aab200e Made forest lines look much more natural, adjusted coloring of some roads and streets, corrected layering, added graphical patch files to make some natural features look more realistic. 2024-08-29 22:46:49 +02:00
2aed6ee8a3 Changed licensing model info, beginning of tilegen - the class which completes the entire degree of latitude and longitude, once all orthos have been generated 2024-08-27 21:55:25 +02:00
e2d5b3dc98 Initial commit of mostly working codebase. 2024-08-27 20:59:02 +02:00