8 Commits

Author SHA1 Message Date
10d00169fe Milestone commit: xp_scenery class able to generate pixel-perfect and vertex-perfect ortho meshes. This is the missing step for X-Plane. Large-scale testing to commence. 2024-11-28 22:28:39 +01:00
88bcdf4a7a Milestone commit - switch to mostly in-memory management, and functioning multi-processing for ortho generation 2024-11-16 15:20:00 +01:00
fc88947768 Initial step toward all-in-memory management, osmxml is now completely in-RAM driven. Remaining parts to follow. Initial changes to all other elements toward preparation-then-render approach. 2024-11-12 20:25:46 +01:00
bd2594221d Last minor adjustments and a needed feature for PBF generation (needed for a later stage) 2024-10-18 21:48:24 +02:00
747dfbdf91 Possible initial public release. After extensive testing, code amended to incorporate Laminar Research tools to build usable meshes for X-Plane, along with the correct files needed for the scenery. Normal maps also generating correctly. New class xp_scenery which performs generation of the mesh. Structure of files unified so that multiple tiles can be held in one single folder. Dependency for wand removed. 2024-09-24 23:20:36 +02:00
Marcus
85352308be Commit after switch to Linux - no noteworthy change in code 2024-09-12 22:51:39 +02:00
2aed6ee8a3 Changed licensing model info, beginning of tilegen - the class which completes the entire degree of latitude and longitude, once all orthos have been generated 2024-08-27 21:55:25 +02:00
e2d5b3dc98 Initial commit of mostly working codebase. 2024-08-27 20:59:02 +02:00