|
2278fe3b0a
|
Massive commit. Raytracer for tile preparation. Resource generator. Everything moved into RAM for processing.
|
2024-12-17 17:18:05 +01:00 |
|
|
1fba4590c3
|
Text-based tile info now split into single files for performance reasons. This seems to have fixed image generation issue. Updated a landuse:meadow texture. Public release imminent.
|
2024-09-27 11:54:32 +02:00 |
|
|
bb5c1aab23
|
Removed tiledb and SQLite dependency as there have been issues with image generation. tiledb replaced with tileinfo, a plain text based data info class. Images reduced to 2048 instead of 3000px, resulting in speed boost for image generation.
|
2024-09-26 23:34:38 +02:00 |
|