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ca02337f23
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aae81c58e9
Author | SHA1 | Date | |
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aae81c58e9 | |||
c3b9c38b74 | |||
a58bd71d46 | |||
7b7aff4acf | |||
8774e3b6ac | |||
8a9dfd05f4 | |||
43d00df062 | |||
642b42de1e | |||
10d00169fe | |||
2bfcabab0c |
@ -74,8 +74,10 @@ mstr_xp_scn_normalmaps = True
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# Paths to required X-Plane scenery tools
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mstr_xp_meshtool = "/home/marcus/Developer/Projects/orthographic/bin/MeshTool"
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mstr_xp_ddstool = "/home/marcus/Developer/Projects/orthographic/bin/DDSTool"
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mstr_xp_dsftool = "/home/marcus/Developer/Projects/orthographic/bin/DSFTool"
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mstr_xp_xessrc = "https://dev.x-plane.com/update/misc/MeshTool/"
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mstr_xp_floor_height = 2.8 # 2.5m ceiling height + 30cm concrete per floor
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mstr_xp_ortho_location = "/home/marcus/Data/Sim/Simulator/orthographic/"
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# If you set the above to true, you can define for which features you
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# want to generate normal maps for. The below is my recommendation for
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31
layergen.py
@ -22,7 +22,6 @@ from log import *
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from tileinfo import *
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from osmxml import *
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from functions import *
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from xp_normalmap import *
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class mstr_layergen:
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@ -409,6 +408,7 @@ class mstr_layergen:
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# Depending on if scenery for XP should be made, AND if normal maps should be made, we would
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# need to make them at this exact point
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"""
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if mstr_xp_genscenery == True:
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if mstr_xp_scn_normalmaps == True and self._is_completion == False:
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nm = False
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@ -419,6 +419,7 @@ class mstr_layergen:
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if nm == True:
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nrm = mstr_xp_normalmap(self._latitude, self._longitude, self._tag, self._value, self._lat_number, self._lng_number, self._latlngfld)
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nrm.build_normalmap(layer_comp)
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"""
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# Let's try our hand at pseudo shadows
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@ -457,20 +458,32 @@ class mstr_layergen:
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# Create a water mask we need to remove from the DDS later
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"""
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if (self._tag == "natural" and self._value == "water") or (self._tag == "water" and self._value == "lake") or (self._tag == "water" and self._value == "pond") or (self._tag == "water" and self._value == "river") or (self._tag == "leisure" and self._value == "swimming_pool"):
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mstr_msg("layergen", "Generating inland water mask")
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inl_mask = Image.new("RGBA", (self._imgsize, self._imgsize), (0,0,0,0))
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water_file = mstr_datafolder + "z_orthographic/orthos/" + self._latlngfld + "/" + str(self._lat_number) + "_" + str(self._lng_number) + "_water.png"
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inl_mask = None
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if os.path.isfile(water_file):
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inl_mask = Image.open(water_file)
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else:
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inl_mask = Image.new("L", (self._imgsize, self._imgsize), (255))
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lyr_pix = layer_comp.load()
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inl_pix = inl_mask.load()
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for y in range(self._imgsize):
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for x in range(self._imgsize):
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l = lyr_pix[x,y]
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if l[3] > 65:
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b = 255 - l[3]
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inl_pix[x,y] = (255,0,255,255)
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if l[3] > 50:
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clr = 255-l[3]
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c = (clr)
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inl_pix[x,y] = c
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inl_mask.save(water_file)
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#if l[3] > 65:
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# b = 255 - l[3]
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# inl_pix[x,y] = (255,0,255,255)
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#inl_mask.save(mstr_datafolder + "_cache/" + str(self._latitude) + "-" + str(self._lat_number) + "_" + str(self._longitude) + "-" + str(self._lng_number) + "_" + self._tag + "-" + self._value + "_layer_mask.png")
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layer_comp = inl_mask
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#layer_comp = inl_mask
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mstr_msg("layergen", "Inland water mask generated and saved")
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"""
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# Return the completed image
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return layer_comp
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@ -525,6 +538,10 @@ class mstr_layergen:
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if rw_surface == "" or rw_surface == "asphalt":
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d = randrange(81, 101)
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layer_comp_pix[x, y] = ( d,d,d,a[3] )
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if self._tag == "aeroway" and self._value == "taxiway":
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# Almost the same as above
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d = randrange(81, 101)
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layer_comp_pix[x, y] = ( d,d,d,a[3] )
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if self._tag == "railway":
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d = randrange(41, 61)
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layer_comp_pix[x, y] = ( d,d,d,a[3] )
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@ -874,6 +891,7 @@ class mstr_layergen:
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# Depending on if scenery for XP should be made, AND if normal maps should be made, we would
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# need to make them at this exact point
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"""
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if mstr_xp_genscenery == True:
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if mstr_xp_scn_normalmaps == True and self._is_completion == False:
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nm = False
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@ -884,6 +902,7 @@ class mstr_layergen:
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if nm == True:
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nrm = mstr_xp_normalmap(self._latitude, self._longitude, self._tag, self._value, self._lat_number, self._lng_number, self._latlngfld)
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nrm.build_normalmap(layer_comp)
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"""
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# Return image
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7
og.py
@ -54,7 +54,12 @@ if cli == True:
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og._prepareTile()
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if prep == False:
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og._generateOrthos_mt(int(sys.argv[3]))
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if sys.argv[3] != "xpscenery":
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og._generateOrthos_mt(int(sys.argv[3]))
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# Build the terrain mesh and assign ground textures
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if sys.argv[3] == "xpscenery":
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og.generate_xp_scenery()
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# Only if we find enough arguments, proceed.
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160
orthographic.py
@ -208,64 +208,76 @@ class mstr_orthographic:
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maxlatlng = [ mlat, mlng ]
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while grid_lat <= maxlatlng[0]:
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# Reset these two
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bb_lat = self._lat + ((grid_lat-1)*self._vstep)
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bb_lng = self._long + ((grid_lng-1)*mstr_zl_18)
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bb_lat_edge = self._lat + ((grid_lat-1)*self._vstep) + self._vstep
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bb_lng_edge = self._long + ((grid_lng-1)*mstr_zl_18) + mstr_zl_18
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ddsf = mstr_datafolder + "z_orthographic/orthos/" + self._latlngfld + "/" + str(grid_lat) + "_" + str(grid_lng) + ".dds"
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if os.path.isfile(ddsf) == False:
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# Reset these two
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bb_lat = self._lat + ((grid_lat-1)*self._vstep)
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bb_lng = self._long + ((grid_lng-1)*mstr_zl_18)
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bb_lat_edge = self._lat + ((grid_lat-1)*self._vstep) + self._vstep
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bb_lng_edge = self._long + ((grid_lng-1)*mstr_zl_18) + mstr_zl_18
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osmxml = mstr_osmxml()
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osmxml.adjust_bbox(bb_lat, bb_lng, bb_lat_edge, bb_lng_edge)
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osmxml.acquire_osm(grid_lat, grid_lng)
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osmxml = mstr_osmxml()
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osmxml.adjust_bbox(bb_lat, bb_lng, bb_lat_edge, bb_lng_edge)
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osmxml.acquire_osm(grid_lat, grid_lng)
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# Let the user know
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mstr_msg("orthographic", "Generating orthophoto " + str(grid_lat) + "-" + str(grid_lng))
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# Check for work to be done
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layers = self.determineLayerWork(osmxml)
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# We need to walk through the array of layers,
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# in their z-order.
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# For each layer, we will generate the mask, the layer image
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# itself, and finally, compose the ortho photo.
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mstr_msg("orthographic", "Beginning generation of layers")
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# In here we store the layers
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photolayers = []
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# The masks are handed to layergen in sequence. The layers are then
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# in turn handed to photogen.
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curlyr = 1
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for layer in layers:
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# Let the user know
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mstr_msg("orthographic", "Processing layer " + str(curlyr) + " of " + str(len(layers)))
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mstr_msg("orthographic", "Generating missing orthophoto " + str(grid_lat) + "-" + str(grid_lng))
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# Generate the mask
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mg = mstr_maskgen( [self._lat, grid_lat, self._long, grid_lng], self._vstep, layer[0], layer[1], layer[2])
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if layer[0] == "building":
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mg.set_tile_width(self._findWidthOfLongitude(bb_lat))
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mg.set_latlng_numbers(self._lat, grid_lat, self._long, grid_lng)
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mask = mg._build_mask(osmxml)
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# Generate the layer
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lg = mstr_layergen(layer[0], layer[1], self._lat, grid_lat, self._long, grid_lng, layer[2])
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lg.set_max_latlng_tile(maxlatlng)
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lg.set_latlng_folder(self._latlngfld)
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#lg.open_db()
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lg.open_tile_info()
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photolayers.append(lg.genlayer(mask, osmxml))
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curlyr = curlyr+1
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mstr_msg("orthographic", "All layers created")
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# Check for work to be done
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layers = self.determineLayerWork(osmxml)
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# We should have all layers now.
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# Snap a photo with our satellite :)
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mstr_msg("orthographic", "Generating ortho photo")
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pg = mstr_photogen(self._lat, self._long, grid_lat, grid_lng, maxlatlng[0], maxlatlng[1])
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pg.genphoto(photolayers)
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mstr_msg("orthographic", " -- Ortho photo generated -- ")
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print("")
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print("")
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# We need to walk through the array of layers,
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# in their z-order.
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# For each layer, we will generate the mask, the layer image
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# itself, and finally, compose the ortho photo.
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mstr_msg("orthographic", "Beginning generation of layers")
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# In here we store the layers
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photolayers = []
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waterlayers = []
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# The masks are handed to layergen in sequence. The layers are then
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# in turn handed to photogen.
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curlyr = 1
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wtr_info = False
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for layer in layers:
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# Let the user know
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mstr_msg("orthographic", "Processing layer " + str(curlyr) + " of " + str(len(layers)))
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# Generate the mask
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mg = mstr_maskgen( [self._lat, grid_lat, self._long, grid_lng], self._vstep, layer[0], layer[1], layer[2])
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if layer[0] == "building":
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mg.set_tile_width(self._findWidthOfLongitude(bb_lat))
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mg.set_latlng_numbers(self._lat, grid_lat, self._long, grid_lng)
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mask = mg._build_mask(osmxml)
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# Generate the layer
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lg = mstr_layergen(layer[0], layer[1], self._lat, grid_lat, self._long, grid_lng, layer[2])
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lg.set_max_latlng_tile(maxlatlng)
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lg.set_latlng_folder(self._latlngfld)
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#lg.open_db()
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lg.open_tile_info()
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lyr = lg.genlayer(mask, osmxml)
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photolayers.append(lyr)
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if (layer[0] == "natural" and layer[1] == "water") or (layer[0] == "water" and layer[1] == "lake") or (layer[0] == "water" and layer[1] == "pond") or (layer[0] == "water" and layer[1] == "river") or (layer[0] == "waterway" and layer[1] == "river"):
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waterlayers.append(lyr)
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if wtr_info == False:
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wtr_info = True
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wtrfile = mstr_datafolder + "z_orthographic/data/" + self._latlngfld + "/wtrfile"
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with open(wtrfile, 'a') as textfile:
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textfile.write(str(grid_lat) + " " + str(grid_lng) + "\r\n")
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curlyr = curlyr+1
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mstr_msg("orthographic", "All layers created")
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# We should have all layers now.
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# Snap a photo with our satellite :)
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mstr_msg("orthographic", "Generating ortho photo")
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pg = mstr_photogen(self._lat, self._long, grid_lat, grid_lng, maxlatlng[0], maxlatlng[1])
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pg.genphoto(photolayers, waterlayers)
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mstr_msg("orthographic", " -- Ortho photo generated -- ")
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print("")
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print("")
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# Perform adjustment of grid position
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n_lng = grid_lng + step
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@ -418,7 +430,49 @@ class mstr_orthographic:
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# Generates X-Plane 11/12 scenery with
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# - the finished orthos
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# - a current LIDAR scan of the terrain
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def generate_xp_scenery(self):
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mstr_msg("orthographic", "[X-Plane] Generation of scenery started")
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# This call appears quite often... surely this can be done better
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mlat = 1
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mlng = 1
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bb_lat = self._lat
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bb_lng = self._long
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bb_lat_edge = self._lat+self._vstep
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bb_lng_edge = self._long+mstr_zl_18
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while bb_lat < self._lat + 1:
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bb_lat = bb_lat + self._vstep
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mlat = mlat+1
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while bb_lng < self._long + 1:
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bb_lng = bb_lng + mstr_zl_18
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mlng = mlng+1
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mstr_msg("orthographic", "Max lat tile: " + str(mlat) + " - max lng tile: " + str(mlng))
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maxlatlng = [ mlat, mlng ]
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# The object that handles it all
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xpscn = mstr_xp_scenery(self._lat, self._long, maxlatlng[0], maxlatlng[1], self._vstep, self._latlngfld)
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mstr_msg("orthographic", "[X-Plane] Scenery object instantiated")
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# Download LIDAR scan from our endpoint
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xpscn.acquire_elevation_data()
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mstr_msg("orthographic", "[X-Plane] Elevation data acquired")
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# Generate the .ter files
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xpscn.build_ter_files()
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mstr_msg("orthographic", "[X-Plane] Terrain files (.ter) generated and written")
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# And lastly, generate the mesh
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xpscn.generate_terrain_mesh()
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mstr_msg("orthographic", "[X-Plane] Scenery mesh constructed")
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# Convert the DSF
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xpscn.build_and_convert_dsf()
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mstr_msg("orthographic", "[X-Plane] DSF generated")
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# Checks which layers need to be generated, and what kind of layer it is
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def determineLayerWork(self, xmlobj):
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43
osmxml.py
@ -13,16 +13,23 @@
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import xml.dom.minidom
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from pyexpat import ExpatError
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import requests
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import os
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from defines import *
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from log import *
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import time
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class mstr_osmxml:
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def __init__(self):
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#self._xmlfn = mstr_datafolder + "_cache/tile_" + str(lat) + "-" + str(v) + "_" + str(lng) + "-" + str(h) + ".xml"
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self._xmldata = None
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self._xmlcontent = ""
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self._lat = 0
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self._lng = 0
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self._curB_lat = 0
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self._curB_lng = 0
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# Adjust bbox for when this class should persost, but acquire data for a different bbox
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@ -58,7 +65,8 @@ class mstr_osmxml:
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mstr_msg("osmxml", "Acquiring OSM data for " + str(self._lat)+","+str(self._lng)+" - "+str(self._curB_lat)+","+str(self._curB_lng))
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# We will use our self-hosted API for this.
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while self._xmlcontent == "":
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parse = False
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while parse == False:
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data = {
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"bbox": {
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"lat": str(self._lat),
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@ -73,21 +81,24 @@ class mstr_osmxml:
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}
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r = requests.post(mstr_osm_endpoint, json=data)
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self._xmlcontent = r.content
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try:
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# Attempt to parse the XML string
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dom = xml.dom.minidom.parseString(r.content)
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#if os.path.isfile(self._xmlfn):
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# os.remove(self._xmlfn)
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#with open(self._xmlfn, 'wb') as textfile:
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# textfile.write(r.content)
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# Check if the DOM object has a document element
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if dom.documentElement:
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# Store the content in memory
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self._xmlcontent = r.content
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self._xmldata = xml.dom.minidom.parseString(self._xmlcontent)
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self._xmlcontent = "" # Clear
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parse = True
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# 1 second delay in case the request fails
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if self._xmlcontent == "":
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#if os.path.isfile(self._xmlfn) == False:
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sleep(1)
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# Store the content in memory
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self._xmldata = xml.dom.minidom.parseString(self._xmlcontent)
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self._xmlcontent = "" # Clear
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except ExpatError as e:
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parse = False
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time.sleep(1)
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except Exception as e:
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parse = False
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time.sleep(1)
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# Get all nodes from the specified OSM file
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@ -181,7 +192,7 @@ class mstr_osmxml:
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a = tag.getAttribute("k")
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v = tag.getAttribute("v")
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if a == "building:levels":
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lvl = int(v)
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lvl = int(float(v)) # <- This blew layergen and maskgen at some buildings with 1.5 floors
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break
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return lvl
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@ -197,7 +208,7 @@ class mstr_osmxml:
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a = tag.getAttribute("k")
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v = tag.getAttribute("v")
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if a == "building:min_level":
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lvl = int(v)
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lvl = int(float(v))
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break
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return lvl
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|
57
photogen.py
@ -5,6 +5,7 @@ from defines import *
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from layergen import *
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from log import *
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from functions import *
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from xp_normalmap import *
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# -------------------------------------------------------------------
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# ORTHOGRAPHIC
|
||||
@ -29,9 +30,7 @@ class mstr_photogen:
|
||||
self._tx = tx
|
||||
self._maxlatlng = [ maxlat, maxlng ]
|
||||
# Define layer size depending on what is wanted
|
||||
self._imgsize = 0
|
||||
if mstr_photores == 2048: self._imgsize = 2048
|
||||
if mstr_photores == 4096: self._imgsize = 6000
|
||||
self._imgsize = mstr_photores
|
||||
# Empty image where everything goes into
|
||||
self._tile = Image.new("RGBA", (self._imgsize, self._imgsize))
|
||||
self._latlngfld = self.latlng_folder([lat,lng])
|
||||
@ -39,7 +38,7 @@ class mstr_photogen:
|
||||
|
||||
|
||||
# This puts it all together. Bonus: AND saves it.
|
||||
def genphoto(self, layers):
|
||||
def genphoto(self, layers, waterlayers):
|
||||
# Template for the file name which is always the same
|
||||
#root_filename = mstr_datafolder + "/_cache/" + str(self._lat) + "-" + str(self._ty) + "_" + str(self._lng) + "-" + str(self._tx) + "_"
|
||||
|
||||
@ -103,6 +102,11 @@ class mstr_photogen:
|
||||
ptc = Image.open(mstr_datafolder + "textures/tile/completion/p" + str(randrange(1, len(patches)+1)) + ".png")
|
||||
# Rotate it
|
||||
ptc = ptc.rotate(randrange(0, 360), expand=True)
|
||||
|
||||
# Make sure ortho generation does not crash
|
||||
if ptc.width >= mstr_photores:
|
||||
ptc = ptc.resize((1536, 1536), Image.Resampling.BILINEAR)
|
||||
|
||||
# Adjust alpha on this image
|
||||
ptc_p = ptc.load()
|
||||
for y in range(ptc.height):
|
||||
@ -119,7 +123,7 @@ class mstr_photogen:
|
||||
py = randrange(1, randrange(self._imgsize - ptc.height - 1))
|
||||
|
||||
# Add it to the completion image
|
||||
cmpl.alpha_composite(ptc)
|
||||
cmpl.alpha_composite(ptc, dest=(px,py))
|
||||
|
||||
# Merge the images
|
||||
cmpl.alpha_composite(self._tile)
|
||||
@ -138,26 +142,6 @@ class mstr_photogen:
|
||||
t = (0,0,0,0)
|
||||
ocean_pix[x,y] = t
|
||||
|
||||
# Now cut out inland water
|
||||
water_layers = (
|
||||
["natural", "water"],
|
||||
["water", "lake"],
|
||||
["water", "pond"],
|
||||
["water", "river"],
|
||||
["leisure", "swimming_pool"]
|
||||
)
|
||||
for l in water_layers:
|
||||
fn = mstr_datafolder + "_cache/" + str(self._lat) + "-" + str(self._ty) + "_" + str(self._lng) + "-" + str(self._tx) + "_" + l[0] + "-" + l[1] + "_layer_mask.png"
|
||||
if os.path.isfile(fn) == True:
|
||||
wtr = Image.open(fn)
|
||||
wtr_pix = wtr.load()
|
||||
tilepix = self._tile.load()
|
||||
for y in range(wtr.height):
|
||||
for x in range(wtr.width):
|
||||
wp = wtr_pix[x,y]
|
||||
if wp[0] == 255 and wp[1] == 0 and wp[2] == 255 and wp[3] == 255:
|
||||
tilepix[x,y] = (0,0,0,0)
|
||||
|
||||
# Alpha correction on final image
|
||||
corrpix = self._tile.load()
|
||||
for y in range(0, self._tile.height):
|
||||
@ -184,6 +168,29 @@ class mstr_photogen:
|
||||
os.remove(mstr_datafolder + "z_orthographic/orthos/" + self._latlngfld + "/" + str(self._ty) + "_" + str(self._tx) + ".png")
|
||||
|
||||
|
||||
# Now generate the normal map for this ortho.
|
||||
# But only if this is enabled.
|
||||
if mstr_xp_genscenery and mstr_xp_scn_normalmaps:
|
||||
# Generate the normal normal map first (hah)
|
||||
nrm = mstr_xp_normalmap()
|
||||
nrmimg = nrm.generate_normal_map_for_layer(self._tile, False)
|
||||
|
||||
# Now we need to walk through the water layers and generate a combined normal map
|
||||
wtrlyr = Image.new("RGBA", (self._imgsize, self._imgsize))
|
||||
for w in waterlayers:
|
||||
wtrlyr.alpha_composite(w)
|
||||
wtrlyr = wtrlyr.resize((int(mstr_photores/4), int(mstr_photores/4)), Image.Resampling.BILINEAR)
|
||||
wtrimg = nrm.generate_normal_map_for_layer(wtrlyr, True)
|
||||
|
||||
# Blend
|
||||
nrmimg.alpha_composite(wtrimg)
|
||||
|
||||
# Save
|
||||
nrmfln = mstr_datafolder + "z_orthographic/normals/" + self._latlngfld + "/" + str(self._ty) + "_" + str(
|
||||
self._tx) + ".png"
|
||||
nrmimg.save(nrmfln)
|
||||
|
||||
|
||||
|
||||
|
||||
# This checks the final image for empty patches. Should one be
|
||||
|
13
repoinfo
@ -82,6 +82,19 @@ Apart from that I am aware that the code is most likely not the best and can be
|
||||
- Current Python version (3.10 and up)
|
||||
- Python modules: Pillow (formerly PIL), requests, numpy
|
||||
|
||||
IMPORTANT NOTE: Make sure that Pillow is at least version 11.0. If you have it installed already, you can check the version by doing a
|
||||
|
||||
pip list
|
||||
|
||||
in either your normal installation or your virtual environment (venv) and check the output. For proper functionality, the result should show like this:
|
||||
|
||||
./pip list
|
||||
Package Version
|
||||
------------------ ---------
|
||||
[...]
|
||||
pillow 11.0.0
|
||||
[...]
|
||||
|
||||
|
||||
[section]Configuration[/section]
|
||||
|
||||
|
BIN
textures/landuse/cemetery/brd/b1.png
Normal file
After Width: | Height: | Size: 2.1 MiB |
BIN
textures/landuse/cemetery/brd/b2.png
Normal file
After Width: | Height: | Size: 2.0 MiB |
BIN
textures/landuse/cemetery/brd/b3.png
Normal file
After Width: | Height: | Size: 2.5 MiB |
BIN
textures/landuse/cemetery/brd/b4.png
Normal file
After Width: | Height: | Size: 2.4 MiB |
BIN
textures/landuse/cemetery/brd/b5.png
Normal file
After Width: | Height: | Size: 2.2 MiB |
BIN
textures/landuse/cemetery/ptc/b1_p1.png
Normal file
After Width: | Height: | Size: 2.4 MiB |
BIN
textures/landuse/cemetery/ptc/b2_p1.png
Normal file
After Width: | Height: | Size: 1.2 MiB |
BIN
textures/landuse/cemetery/ptc/b2_p2.png
Normal file
After Width: | Height: | Size: 1.7 MiB |
BIN
textures/landuse/cemetery/ptc/b3_p1.png
Normal file
After Width: | Height: | Size: 1.8 MiB |
BIN
textures/landuse/cemetery/ptc/b3_p2.png
Normal file
After Width: | Height: | Size: 1.9 MiB |
BIN
textures/landuse/cemetery/ptc/b4_p1.png
Normal file
After Width: | Height: | Size: 942 KiB |
BIN
textures/landuse/cemetery/ptc/b4_p2.png
Normal file
After Width: | Height: | Size: 1.1 MiB |
BIN
textures/landuse/cemetery/ptc/b5_p1.png
Normal file
After Width: | Height: | Size: 972 KiB |
BIN
textures/landuse/cemetery/ptc/b5_p2.png
Normal file
After Width: | Height: | Size: 895 KiB |
BIN
textures/landuse/military/brd/b1.png
Normal file
After Width: | Height: | Size: 2.5 MiB |
BIN
textures/landuse/military/brd/b2.png
Normal file
After Width: | Height: | Size: 2.6 MiB |
BIN
textures/landuse/military/brd/b3.png
Normal file
After Width: | Height: | Size: 2.8 MiB |
BIN
textures/landuse/military/brd/b4.png
Normal file
After Width: | Height: | Size: 2.6 MiB |
BIN
textures/landuse/military/ptc/b1_p1.png
Normal file
After Width: | Height: | Size: 1.1 MiB |
BIN
textures/landuse/military/ptc/b1_p2.png
Normal file
After Width: | Height: | Size: 1.2 MiB |
BIN
textures/landuse/military/ptc/b2_p1.png
Normal file
After Width: | Height: | Size: 1.2 MiB |
BIN
textures/landuse/military/ptc/b2_p2.png
Normal file
After Width: | Height: | Size: 1.0 MiB |
BIN
textures/landuse/military/ptc/b3_p1.png
Normal file
After Width: | Height: | Size: 1.3 MiB |
BIN
textures/landuse/military/ptc/b3_p2.png
Normal file
After Width: | Height: | Size: 1.1 MiB |
BIN
textures/landuse/military/ptc/b4_p1.png
Normal file
After Width: | Height: | Size: 1.1 MiB |
BIN
textures/landuse/military/ptc/b4_p2.png
Normal file
After Width: | Height: | Size: 1.2 MiB |
BIN
textures/landuse/recreation_ground/brd/b1.png
Normal file
After Width: | Height: | Size: 1.7 MiB |
BIN
textures/landuse/recreation_ground/brd/b2.png
Normal file
After Width: | Height: | Size: 2.5 MiB |
BIN
textures/landuse/recreation_ground/brd/b3.png
Normal file
After Width: | Height: | Size: 2.6 MiB |
BIN
textures/landuse/recreation_ground/brd/b4.png
Normal file
After Width: | Height: | Size: 2.4 MiB |
BIN
textures/landuse/recreation_ground/ptc/b1_p1.png
Normal file
After Width: | Height: | Size: 800 KiB |
BIN
textures/landuse/recreation_ground/ptc/b1_p2.png
Normal file
After Width: | Height: | Size: 794 KiB |
BIN
textures/landuse/recreation_ground/ptc/b2_p1.png
Normal file
After Width: | Height: | Size: 1.2 MiB |
BIN
textures/landuse/recreation_ground/ptc/b2_p2.png
Normal file
After Width: | Height: | Size: 1.4 MiB |
BIN
textures/landuse/recreation_ground/ptc/b3_p1.png
Normal file
After Width: | Height: | Size: 1.2 MiB |
BIN
textures/landuse/recreation_ground/ptc/b3_p2.png
Normal file
After Width: | Height: | Size: 1.2 MiB |
BIN
textures/landuse/recreation_ground/ptc/b4_p1.png
Normal file
After Width: | Height: | Size: 1.0 MiB |
BIN
textures/landuse/recreation_ground/ptc/b4_p2.png
Normal file
After Width: | Height: | Size: 994 KiB |
BIN
textures/leisure/swimming_pool/brd/b1.png
Normal file
After Width: | Height: | Size: 1.7 MiB |
BIN
textures/leisure/swimming_pool/brd/b2.png
Normal file
After Width: | Height: | Size: 1.6 MiB |
BIN
textures/leisure/swimming_pool/brd/b3.png
Normal file
After Width: | Height: | Size: 2.9 MiB |
BIN
textures/leisure/swimming_pool/brd/b4.png
Normal file
After Width: | Height: | Size: 2.2 MiB |
BIN
textures/leisure/swimming_pool/brd/b5.png
Normal file
After Width: | Height: | Size: 2.3 MiB |
BIN
textures/leisure/swimming_pool/ptc/b1_p1.png
Normal file
After Width: | Height: | Size: 1.8 MiB |
BIN
textures/leisure/swimming_pool/ptc/b2_p1.png
Normal file
After Width: | Height: | Size: 871 KiB |
BIN
textures/leisure/swimming_pool/ptc/b2_p2.png
Normal file
After Width: | Height: | Size: 1.3 MiB |
BIN
textures/leisure/swimming_pool/ptc/b3_p1.png
Normal file
After Width: | Height: | Size: 878 KiB |
BIN
textures/leisure/swimming_pool/ptc/b3_p2.png
Normal file
After Width: | Height: | Size: 1.2 MiB |
BIN
textures/leisure/swimming_pool/ptc/b4_p1.png
Normal file
After Width: | Height: | Size: 790 KiB |
BIN
textures/leisure/swimming_pool/ptc/b4_p2.png
Normal file
After Width: | Height: | Size: 874 KiB |
BIN
textures/leisure/swimming_pool/ptc/b5_p1.png
Normal file
After Width: | Height: | Size: 980 KiB |
BIN
textures/leisure/swimming_pool/ptc/b5_p2.png
Normal file
After Width: | Height: | Size: 1.1 MiB |
@ -27,27 +27,10 @@ from log import *
|
||||
class mstr_xp_normalmap:
|
||||
|
||||
# Only a few params
|
||||
def __init__(self, lat, lng, tag, value, tv, th, latlngfld):
|
||||
self._lat = lat
|
||||
self._lng = lng
|
||||
self._tag = tag
|
||||
self._value = value
|
||||
self._latlngfld = latlngfld
|
||||
self._tv = tv
|
||||
self._th = th
|
||||
def __init__(self):
|
||||
mstr_msg("xp_normalmap", "[X-Plane] Normal Map generator initialized")
|
||||
|
||||
|
||||
# Load the layer image and resize it to 1/4th its size -
|
||||
# then provide it
|
||||
def load_layer(self):
|
||||
qtr = int(mstr_photores / 4)
|
||||
image = Image.open(mstr_datafolder + "_cache/" + str(self._lat) + "-" + str(self._tv) + "_" + str(self._lng) + "-" + str(self._th) + "_" + self._tag + "-" + self._value + "_layer.png")
|
||||
image = image.resize((qtr,qtr), Image.Resampling.LANCZOS)
|
||||
mstr_msg("xp_normalmap", "[X-Plane] Layer image loaded")
|
||||
return image
|
||||
|
||||
|
||||
# A few mathematical calls we need
|
||||
# --------------------------------------------------------
|
||||
def intensity(self, pixel):
|
||||
@ -82,7 +65,7 @@ class mstr_xp_normalmap:
|
||||
|
||||
|
||||
# The Big Mac. Generate the normal map
|
||||
def generate_normal_map_for_layer(self, image):
|
||||
def generate_normal_map_for_layer(self, image, water=False):
|
||||
mstr_msg("xp_normalmap", "[X-Plane] Beginning normal map generation")
|
||||
# No specularity, no reflectivity - but standard color
|
||||
# Blue (reflectivity) and alpha (specularity) need to be 1 - but can be adjusted as needed
|
||||
@ -91,6 +74,9 @@ class mstr_xp_normalmap:
|
||||
image = image.resize((int(mstr_photores/4), int(mstr_photores/4)), Image.Resampling.BILINEAR)
|
||||
|
||||
nmp = Image.new("RGBA", (image.width, image.height), (128,128,1,1))
|
||||
|
||||
if water: nmp = Image.new("RGBA", (image.width, image.height), (128, 128, 255, 0))
|
||||
|
||||
org = image.load()
|
||||
nmp_pix = nmp.load()
|
||||
|
||||
@ -134,7 +120,10 @@ class mstr_xp_normalmap:
|
||||
nrm[1] = abs(nrm[1])
|
||||
|
||||
# Set pixel
|
||||
nmp_pix[x,y] = (int(self.map_component(nrm[0])), int(self.map_component(nrm[1])), 255 - int(self.map_component(nrm[2])), 1)
|
||||
if water:
|
||||
nmp_pix[x,y] = (int(self.map_component(nrm[0])), int(self.map_component(nrm[1])), int(self.map_component(nrm[2])), int(self.map_component(nrm[2])))
|
||||
if not water:
|
||||
nmp_pix[x,y] = (int(self.map_component(nrm[0])), int(self.map_component(nrm[1])), 255 - int(self.map_component(nrm[2])), 1)
|
||||
|
||||
mstr_msg("xp_normalmap", "[X-Plane] Normal map generated")
|
||||
return nmp
|
||||
@ -143,33 +132,13 @@ class mstr_xp_normalmap:
|
||||
# The funnction to call. Blends with the existing map, or creates a new one
|
||||
def build_normalmap(self, layer):
|
||||
mstr_msg("xp_normalmap", "[X-Plane] Building normal map")
|
||||
# The layer image
|
||||
#lyr = self.load_layer()
|
||||
|
||||
# Make the normal map for the layer
|
||||
nrm = self.generate_normal_map_for_layer(layer)
|
||||
|
||||
# Normal map final file name
|
||||
nrmfln = mstr_datafolder + "z_orthographic/normals/" + self._latlngfld + "/" + str(self._tv) + "_" + str(self._th) + ".png"
|
||||
|
||||
# Check for existence of normal map file
|
||||
ex = os.path.isfile(nrmfln)
|
||||
|
||||
# Does not exist? Just save
|
||||
if ex == False:
|
||||
nrm.save(nrmfln)
|
||||
|
||||
# Exists? Open it, composite both, save
|
||||
if ex == True:
|
||||
nrmmap = Image.open(nrmfln)
|
||||
nrmmap.alpha_composite(nrm)
|
||||
|
||||
# Specularity blending correction
|
||||
nrmmap_pix = nrmmap.load()
|
||||
for y in range(nrmmap.height):
|
||||
for x in range(nrmmap.width):
|
||||
c = nrmmap_pix[x,y]
|
||||
nrmmap_pix[x,y] = (c[0], c[1], c[2], 1)
|
||||
nrmmap.save(nrmfln)
|
||||
#nrmfln = mstr_datafolder + "z_orthographic/normals/" + self._latlngfld + "/" + str(self._tv) + "_" + str(self._th) + ".png"
|
||||
|
||||
mstr_msg("xp_normalmap", "[X-Plane] Normal map saved")
|
||||
mstr_msg("xp_normalmap", "[X-Plane] Normal map generated")
|
||||
|
||||
return nrm
|
||||
|
347
xp_scenery.py
@ -15,8 +15,10 @@
|
||||
import os
|
||||
import math
|
||||
import urllib.request
|
||||
import numpy
|
||||
from defines import *
|
||||
from log import *
|
||||
from PIL import Image, ImageFilter, ImageEnhance
|
||||
|
||||
class mstr_xp_scenery:
|
||||
# Set required variables
|
||||
@ -29,6 +31,11 @@ class mstr_xp_scenery:
|
||||
self._vstep = vstep
|
||||
self._latlngfld = latlngfld
|
||||
self._demfn = self.build_dem_filename()
|
||||
self._dsfstring = ""
|
||||
self._demdata = None # To be populated when the mesh is built
|
||||
self._demcoord = None # Also to be populated when mesh is built
|
||||
self._waterdata = [] # So that we know where to implement water
|
||||
#self.load_water_data()
|
||||
|
||||
|
||||
# Build the correct file name for the elevation model
|
||||
@ -60,49 +67,39 @@ class mstr_xp_scenery:
|
||||
|
||||
return fn
|
||||
|
||||
# Generate the mesh script for the ortho photos
|
||||
def build_mesh_script(self):
|
||||
scr = mstr_datafolder + "z_orthographic/data/meshscript.txt"
|
||||
# Before we blast all these lines into the file, we need to make sure they do not exist already
|
||||
write_lines = True
|
||||
|
||||
if os.path.isfile(scr) == True:
|
||||
fnlines = []
|
||||
with open(scr) as textfile:
|
||||
fnlines = textfile.readlines()
|
||||
# Load the water data before we generate the mesh
|
||||
def load_water_data(self):
|
||||
fn = mstr_datafolder + "z_orthographic/data/" + self._latlngfld + "/wtrfile"
|
||||
with open(fn) as file:
|
||||
for line in file:
|
||||
ln = line.replace(" ", "_")
|
||||
ln = ln.replace("\n", "")
|
||||
ln = ln.replace("\r", "")
|
||||
self._waterdata.append(ln)
|
||||
|
||||
for line in fnlines:
|
||||
l = line.split(" ")
|
||||
if l[2] == str(self._lng) and l[3] == str(self._lat):
|
||||
write_lines = False
|
||||
break
|
||||
else:
|
||||
open(scr, 'a').close()
|
||||
|
||||
# If we did not find the initial corner coordinate in the script, we can go ahead
|
||||
if write_lines == True:
|
||||
mstr_msg("xp_scenery", "[X-Plane] Writing mesh script file")
|
||||
# We basically run through all tiles and note down the position of the orthos
|
||||
# as needed by X-Plane.
|
||||
cur_lat = self._lat
|
||||
cur_lng = self._lng
|
||||
for lat in range(1, self._mlat+1):
|
||||
for lng in range(1, self._mlng+1):
|
||||
# Write the line only if an ortho exists of course.
|
||||
if os.path.isfile(mstr_datafolder + "z_orthographic/" + self._latlngfld + "/orthos/" + str(lat) + "_" + str(lng) + ".dds" ) == True:
|
||||
# The '1' after 'ORTHOPHOTO' defines we want water underneath transparent parts of the DDS texture/ortho.
|
||||
# This ensures that even if the mesh does not include information for there being a water body,
|
||||
# we will get 100% correct representation of the water bodies.
|
||||
scrtxt = "ORTHOPHOTO 1 " + str(cur_lng) + " " + str(cur_lat) + " " + str(round(cur_lng+mstr_zl_18, 6)) + " " + str(cur_lat) + " " + str(round(cur_lng+mstr_zl_18, 6)) + " " + str(round(cur_lat+self._vstep, 6)) + " " + str(cur_lng) + " " + str(round(cur_lat+self._vstep, 6)) + " terrain/" + self._latlngfld + "/" + str(lat) + "_" + str(lng) + ".ter\n"
|
||||
|
||||
with open(scr, 'a') as textfile:
|
||||
textfile.write(scrtxt)
|
||||
# Check if ortho has water
|
||||
def does_ortho_have_water(self, ortho):
|
||||
wtr = False
|
||||
if ortho in self._waterdata: wtr = True
|
||||
return wtr
|
||||
|
||||
|
||||
cur_lng = round(cur_lng + mstr_zl_18, 6)
|
||||
|
||||
cur_lng = self._lng
|
||||
cur_lat = round(cur_lat + self._vstep, 6)
|
||||
mstr_msg("xp_scenery", "[X-Plane] Mesh script completed")
|
||||
# Build the DSF for the ortho photo overlay
|
||||
def build_and_convert_dsf(self):
|
||||
end = self.find_earthnavdata_number()
|
||||
llf = self.xplane_latlng_folder(end)
|
||||
meshtxt = mstr_datafolder + "_cache/mesh_"+self._latlngfld+".txt"
|
||||
cmd = mstr_xp_dsftool + " --text2dsf " + meshtxt + " '" + mstr_datafolder + "z_orthographic/Earth nav data/" + llf + "/" + self._latlngfld + ".dsf'"
|
||||
os.system(cmd)
|
||||
|
||||
|
||||
# Find exact with of longitude
|
||||
def find_width_of_longitude(self, lat):
|
||||
dm = math.cos(math.radians(lat)) * 111.321 # <- 1 deg width at equator in km
|
||||
return round(dm * 1000, 3)
|
||||
|
||||
|
||||
# Find the next "by-ten" numbers for the current latitude and longitude
|
||||
@ -161,24 +158,6 @@ class mstr_xp_scenery:
|
||||
mstr_msg("xp_scenery", "[X-Plane] XES data acquired")
|
||||
|
||||
|
||||
# This builds the entire mesh in one go
|
||||
def build_mesh(self):
|
||||
mstr_msg("xp_scenery", "[X-Plane] Building DSF mesh")
|
||||
end_bt = self.find_earthnavdata_number()
|
||||
btlfn = str(self.xplane_latlng_folder(end_bt))
|
||||
xp_folder = self.xplane_latlng_folder([self._lat, self._lng])
|
||||
scr = mstr_datafolder + "z_orthographic/data/meshscript.txt"
|
||||
wd = mstr_datafolder + "z_orthographic/data"
|
||||
dsf = mstr_datafolder + "z_orthographic/Earth nav data/" + btlfn + "/" + xp_folder
|
||||
xesfn = self.build_dem_filename(True)
|
||||
|
||||
# The main command to build the mesh
|
||||
cmd = mstr_xp_meshtool + " \"" + scr + "\" \"" + mstr_datafolder + "_cache/" + xesfn + "\"" + " \"" + mstr_datafolder + "_cache/" + self._demfn + "\" \"" + wd + "\" \"" + dsf + ".dsf\""
|
||||
|
||||
os.system(cmd)
|
||||
|
||||
mstr_msg("xp_scenery", "[X-Plane] Mesh construction complete")
|
||||
|
||||
|
||||
# This generates all .ter files
|
||||
def build_ter_files(self):
|
||||
@ -188,19 +167,257 @@ class mstr_xp_scenery:
|
||||
xp_folder = self.xplane_latlng_folder([self._lat, self._lng])
|
||||
for lat in range(1, self._mlat+1):
|
||||
for lng in range(1, self._mlng+1):
|
||||
terstr = ""
|
||||
terstr = terstr + "A\n"
|
||||
terstr = terstr + "800\n"
|
||||
terstr = terstr + "TERRAIN\n"
|
||||
terstr = terstr + "\n"
|
||||
terstr = terstr + "BASE_TEX_NOWRAP ../orthos/"+xp_folder+"/"+str(lat)+"_"+str(lng)+".dds\n"
|
||||
if mstr_xp_scn_normalmaps == True:
|
||||
terstr = terstr + "TEXTURE_NORMAL ../normals/"+xp_folder+"/"+str(lat)+"_"+str(lng)+".dds\n"
|
||||
|
||||
terfln = mstr_datafolder + "z_orthographic/terrain/"+xp_folder+"/"+str(lat)+"_"+str(lng)+".ter"
|
||||
wdt = self.find_width_of_longitude(cur_lat)
|
||||
dmt = wdt * mstr_zl_18
|
||||
|
||||
cnt_x = cur_lat + (self._vstep/2)
|
||||
cnt_y = cur_lng + (mstr_zl_18/2)
|
||||
|
||||
terstr = ""
|
||||
terstr = terstr + "A\r\n"
|
||||
terstr = terstr + "800\r\n"
|
||||
terstr = terstr + "TERRAIN\r\n"
|
||||
terstr = terstr + "\r\n"
|
||||
terstr = terstr + "LOAD_CENTER " + str(cnt_x) + " " + str(cnt_y) + " " + str(dmt) + " 2048\r\n"
|
||||
terstr = terstr + "BASE_TEX_NOWRAP ../../orthos/" + self._latlngfld + "/" + str(lat)+"_"+str(lng)+".dds\r\n"
|
||||
if mstr_xp_scn_normalmaps:
|
||||
terstr = terstr + "NORMAL_TEX 1.0 ../../normals/" + self._latlngfld + "/" + str(lat)+"_"+str(lng)+".png\r\n"
|
||||
|
||||
terfln = mstr_datafolder + "z_orthographic/terrain/" + self._latlngfld + "/" + str(lat)+"_"+str(lng)+".ter"
|
||||
|
||||
with open(terfln, 'w') as textfile:
|
||||
textfile.write(terstr)
|
||||
|
||||
cur_lng = round(cur_lng + mstr_zl_18, 6)
|
||||
|
||||
cur_lng = self._lng
|
||||
cur_lat = round(cur_lat + self._vstep, 6)
|
||||
|
||||
mstr_msg("xp_scenery", "[X-Plane] Terrain files written")
|
||||
|
||||
|
||||
# This generates the entire terrain mesh
|
||||
def generate_terrain_mesh(self):
|
||||
# Get the DEM model file name, and acquire important info about the data
|
||||
meshfn = mstr_datafolder + "_cache/" + self.build_dem_filename()
|
||||
siz = os.path.getsize(meshfn)
|
||||
dim = int(math.sqrt(siz/2))
|
||||
assert dim*dim*2 == siz, 'Invalid file size'
|
||||
self._demdata = numpy.fromfile(meshfn, numpy.dtype('>i2'), dim*dim).reshape((dim, dim))
|
||||
self._demdata = self._demdata[::-1] # Invert order so that we can start from bottom left
|
||||
|
||||
# We want to achieve perfect stepping for each data point in the DEM.
|
||||
demstep = round( 1 / len(self._demdata), 6)
|
||||
|
||||
# Generate an array which contains only the coordinates
|
||||
self._demcoord = []
|
||||
for r in range(0, len(self._demdata)):
|
||||
row = []
|
||||
for c in range(0, len(self._demdata)):
|
||||
lat = round(self._lat + r * demstep, 6)
|
||||
lng = round(self._lng + c * demstep, 6)
|
||||
crd = [ lat, lng, self._demdata[r][c]]
|
||||
#crd = [ lat, lng ]
|
||||
row.append(crd)
|
||||
self._demcoord.append(row)
|
||||
|
||||
mstr_msg("xp_scenery", "[X-Plane] Populating DSF information file")
|
||||
|
||||
# The complete string to write into the DSF txt file
|
||||
dsf_str = ""
|
||||
|
||||
dsf_str = dsf_str + "PROPERTY sim/west " + str(int(self._lng)) + "\r\n"
|
||||
dsf_str = dsf_str + "PROPERTY sim/east " + str((int(self._lng) + 1)) + "\r\n"
|
||||
dsf_str = dsf_str + "PROPERTY sim/south " + str(int(self._lat)) + "\r\n"
|
||||
dsf_str = dsf_str + "PROPERTY sim/north " + str((int(self._lat) + 1)) + "\r\n"
|
||||
dsf_str = dsf_str + "PROPERTY sim/require_object 0/6\r\n"
|
||||
dsf_str = dsf_str + "PROPERTY planet earth\r\n"
|
||||
dsf_str = dsf_str + "PROPERTY sim/creation_agent Orthographic\r\n"
|
||||
#dsf_str = dsf_str + "TERRAIN_DEF terrain_Water\r\n"
|
||||
|
||||
# The file to be converted into DSF later
|
||||
meshtxt = mstr_datafolder + "_cache/mesh_"+self._latlngfld+".txt"
|
||||
|
||||
with open(meshtxt, 'w') as textfile:
|
||||
textfile.write(dsf_str)
|
||||
|
||||
dsf_str = ""
|
||||
|
||||
# Orthos
|
||||
for lat in range(1, self._mlat+1):
|
||||
for lng in range(1, self._mlng+1):
|
||||
# Write the line only if an ortho exists of course.
|
||||
ddsf = mstr_datafolder + "z_orthographic/orthos/" + self._latlngfld + "/" + str(lat) + "_" + str(lng) + ".dds"
|
||||
if os.path.isfile(ddsf):
|
||||
dsf_str = dsf_str + "TERRAIN_DEF terrain/" + self._latlngfld + "/" + str(lat) + "_" + str(lng) + ".ter\r\n"
|
||||
|
||||
with open(meshtxt, 'a') as textfile:
|
||||
textfile.write(dsf_str)
|
||||
|
||||
|
||||
# OK. So. Let's build the mesh.
|
||||
|
||||
# Current patch
|
||||
curpatch = 0
|
||||
|
||||
for lat in range(1, self._mlat+1):
|
||||
for lng in range(1, self._mlng+1):
|
||||
|
||||
# Create the patch only if the matching ortho exists.
|
||||
# This way we make sure that we hit the same order as the .ter files.
|
||||
# We can also detect which lat and lng coord we are on.
|
||||
|
||||
ddsf = mstr_datafolder + "z_orthographic/orthos/" + self._latlngfld + "/" + str(lat) + "_" + str(lng) + ".dds"
|
||||
if os.path.isfile(ddsf):
|
||||
|
||||
# Base coords for this ortho
|
||||
base_lat = self._lat + ((lat-1) * self._vstep)
|
||||
base_lng = self._lng + ((lng-1) * mstr_zl_18)
|
||||
|
||||
# Begin a new patch
|
||||
mstr_msg("xp_scenery", "[X-Plane] Processing ortho patch " + str(curpatch))
|
||||
with open(meshtxt, 'a') as textfile:
|
||||
textfile.write("BEGIN_PATCH " + str(curpatch) + " 0.000000 -1.000000 1 7\r\n")
|
||||
|
||||
# Step for each ortho vertex
|
||||
odiv = 4
|
||||
latstep = self._vstep/odiv
|
||||
lngstep = mstr_zl_18 /odiv
|
||||
uv_step = 1 / odiv
|
||||
|
||||
# Generate the ortho tile
|
||||
for y in range(0,odiv):
|
||||
for x in range(0,odiv):
|
||||
# Coordinates
|
||||
lat_b = round(base_lat + (y*latstep), 6)
|
||||
lat_t = round(base_lat + ((y+1)*latstep), 6)
|
||||
lng_l = round(base_lng + (x*lngstep), 6)
|
||||
lng_r = round(base_lng + ((x+1)*lngstep), 6)
|
||||
|
||||
# Minimal adjustment
|
||||
if x == 0:
|
||||
lng_l = base_lng
|
||||
if y == 0:
|
||||
lat_b = base_lat
|
||||
if y == 3:
|
||||
lat_t = base_lat + self._vstep
|
||||
if x == 3:
|
||||
lng_r = base_lng + mstr_zl_18
|
||||
|
||||
# Corrections, just in case
|
||||
if lat_b > self._lat + 1: lat_b = self._lat+1
|
||||
if lat_t > self._lat + 1: lat_t = self._lat+1
|
||||
if lng_l > self._lng + 1: lng_l = self._lng+1
|
||||
if lng_r > self._lng + 1: lng_r = self._lng+1
|
||||
|
||||
# Height indexes
|
||||
hgt_bl_idx = self.find_height_for_coord([lat_b, lng_l])
|
||||
hgt_br_idx = self.find_height_for_coord([lat_b, lng_r])
|
||||
hgt_tr_idx = self.find_height_for_coord([lat_t, lng_r])
|
||||
hgt_tl_idx = self.find_height_for_coord([lat_t, lng_l])
|
||||
hgt_bl = round(self._demcoord[ hgt_bl_idx[0] ][ hgt_bl_idx[1] ][2], 6)
|
||||
hgt_br = round(self._demcoord[ hgt_br_idx[0] ][ hgt_br_idx[1] ][2], 6)
|
||||
hgt_tr = round(self._demcoord[ hgt_tr_idx[0] ][ hgt_tr_idx[1] ][2], 6)
|
||||
hgt_tl = round(self._demcoord[ hgt_tl_idx[0] ][ hgt_tl_idx[1] ][2], 6)
|
||||
|
||||
# Coords of triangle vertices
|
||||
# 0 - Longitude
|
||||
# 1 - Latitude
|
||||
# 2 - Height in m
|
||||
t1_v1 = [ lng_r, lat_b, hgt_br ]
|
||||
t1_v2 = [ lng_l, lat_t, hgt_tl ]
|
||||
t1_v3 = [ lng_r, lat_t, hgt_tr ]
|
||||
t2_v1 = [ lng_l, lat_t, hgt_tl ]
|
||||
t2_v2 = [ lng_r, lat_b, hgt_br ]
|
||||
t2_v3 = [ lng_l, lat_b, hgt_bl ]
|
||||
|
||||
# Write down the two triangles
|
||||
t_str = ""
|
||||
t_str = t_str + "BEGIN_PRIMITIVE 0\r\n"
|
||||
t_str = t_str + "PATCH_VERTEX " + str(t1_v1[0]) + " " + str(t1_v1[1]) + " " + str(t1_v1[2]) + " 0.000015 0.000015 " + str((x+1) * uv_step) + " " + str(y*uv_step) + "\r\n"
|
||||
t_str = t_str + "PATCH_VERTEX " + str(t1_v2[0]) + " " + str(t1_v2[1]) + " " + str(t1_v2[2]) + " 0.000015 0.000015 " + str(x * uv_step) + " " + str((y+1)*uv_step) + "\r\n"
|
||||
t_str = t_str + "PATCH_VERTEX " + str(t1_v3[0]) + " " + str(t1_v3[1]) + " " + str(t1_v3[2]) + " 0.000015 0.000015 " + str((x+1) * uv_step) + " " + str((y+1)*uv_step) + "\r\n"
|
||||
t_str = t_str + "END_PRIMITIVE 0\r\n"
|
||||
t_str = t_str + "BEGIN_PRIMITIVE 0\r\n"
|
||||
t_str = t_str + "PATCH_VERTEX " + str(t2_v1[0]) + " " + str(t2_v1[1]) + " " + str(t2_v1[2]) + " 0.000015 0.000015 " + str(x * uv_step) + " " + str((y+1)*uv_step) + "\r\n"
|
||||
t_str = t_str + "PATCH_VERTEX " + str(t2_v2[0]) + " " + str(t2_v2[1]) + " " + str(t2_v2[2]) + " 0.000015 0.000015 " + str((x+1) * uv_step) + " " + str(y*uv_step) + "\r\n"
|
||||
t_str = t_str + "PATCH_VERTEX " + str(t2_v3[0]) + " " + str(t2_v3[1]) + " " + str(t2_v3[2]) + " 0.000015 0.000015 " + str(x * uv_step) + " " + str(y*uv_step) + "\r\n"
|
||||
t_str = t_str + "END_PRIMITIVE 0\r\n"
|
||||
|
||||
# Send to the file
|
||||
with open(meshtxt, 'a') as textfile:
|
||||
textfile.write(t_str)
|
||||
|
||||
t_str = ""
|
||||
|
||||
|
||||
# End this patch
|
||||
with open(meshtxt, 'a') as textfile:
|
||||
textfile.write("END PATCH\r\n")
|
||||
|
||||
# Increase patch number
|
||||
curpatch = curpatch + 1
|
||||
|
||||
|
||||
|
||||
|
||||
# Find the next best matching height for a point
|
||||
def find_height_for_coord(self, coord):
|
||||
idx = [0,0]
|
||||
dst = 99999
|
||||
ste = self.find_height_scan_start_end_points(coord)
|
||||
|
||||
for r in range(ste[0], ste[1]+1):
|
||||
for d in range(ste[2], ste[3]+1):
|
||||
dist = math.dist(coord, [self._demcoord[r][d][0], self._demcoord[r][d][1]])
|
||||
if dist < dst:
|
||||
dst = dist
|
||||
idx = [r,d]
|
||||
return idx
|
||||
|
||||
|
||||
|
||||
# Find the starting and end points to scan for heights in the DEM grid
|
||||
def find_height_scan_start_end_points(self, stc):
|
||||
startend = [0,0,0,0]
|
||||
stp = 1 / len(self._demdata)
|
||||
|
||||
# Bottom
|
||||
lt = self._lat
|
||||
while lt < stc[0]:
|
||||
lt = lt + stp
|
||||
startend[0] = startend[0] + 1
|
||||
|
||||
# Top
|
||||
lt = self._lat
|
||||
while lt < stc[0]+self._vstep:
|
||||
lt = lt+stp
|
||||
startend[1] = startend[1] + 1
|
||||
|
||||
# Left
|
||||
ln = self._lng
|
||||
while ln < stc[1]:
|
||||
ln = ln + stp
|
||||
startend[2] = startend[2] + 1
|
||||
|
||||
# Right
|
||||
ln = self._lng
|
||||
while ln < stc[1]+mstr_zl_18:
|
||||
ln = ln + stp
|
||||
startend[3] = startend[3] + 1
|
||||
|
||||
# Make sure we have everything
|
||||
startend[0] = startend[0]-1
|
||||
startend[1] = startend[1]+1
|
||||
startend[2] = startend[2]-1
|
||||
startend[3] = startend[3]+1
|
||||
|
||||
# Some corrections
|
||||
if startend[0] < 0: startend[0] = 0
|
||||
if startend[1] > len(self._demdata)-1: startend[1] = startend[1] = len(self._demdata)-1
|
||||
if startend[2] < 0: startend[2] = 0
|
||||
if startend[3] > len(self._demdata)-1: startend[3] = startend[3] = len(self._demdata)-1
|
||||
|
||||
return startend
|
||||
|
||||
|