This website requires JavaScript.
Explore
Help
Sign In
marstr
/
orthographic
Watch
1
Star
0
Fork
0
You've already forked orthographic
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
32
Commits
1
Branch
0
Tags
Go to file
Code
Clone
HTTPS
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Marcus Str.
1df4cd2ffc
Implemented fix to correct alpha on final image so that DDSTool for X-Plane works correctly
2024-09-25 21:24:06 +02:00
doc
Commit after switch to Linux - no noteworthy change in code
2024-09-12 22:51:39 +02:00
Textures
X-Plane DSF file generator, X-Plane normal map generator. Normal maps can be turned on or off in defines.py . Normal map generation implemented in layergen. Nearing initial public release. Added sand and desert source material. Changed layer order for some parts.
2024-09-09 23:14:43 +02:00
defines.py
Possible initial public release. After extensive testing, code amended to incorporate Laminar Research tools to build usable meshes for X-Plane, along with the correct files needed for the scenery. Normal maps also generating correctly. New class xp_scenery which performs generation of the mesh. Structure of files unified so that multiple tiles can be held in one single folder. Dependency for wand removed.
2024-09-24 23:20:36 +02:00
functions.py
Commit after switch to Linux - no noteworthy change in code
2024-09-12 22:51:39 +02:00
layergen.py
Corrections in water cut code, amendments for tile completion as code resulted in blank patches in DDS files where there is no water.
2024-09-25 14:14:33 +02:00
LICENSE
Corrected color in normal map to standard color but zero alpha, file access call in POSIX systems revised to clear _cache folder. Changes in defines.py to reflect my project folder on Linux
2024-09-13 13:17:36 +02:00
log.py
Commit after switch to Linux - no noteworthy change in code
2024-09-12 22:51:39 +02:00
maskgen.py
Commit after switch to Linux - no noteworthy change in code
2024-09-12 22:51:39 +02:00
og.py
Possible initial public release. After extensive testing, code amended to incorporate Laminar Research tools to build usable meshes for X-Plane, along with the correct files needed for the scenery. Normal maps also generating correctly. New class xp_scenery which performs generation of the mesh. Structure of files unified so that multiple tiles can be held in one single folder. Dependency for wand removed.
2024-09-24 23:20:36 +02:00
orthographic.py
Possible initial public release. After extensive testing, code amended to incorporate Laminar Research tools to build usable meshes for X-Plane, along with the correct files needed for the scenery. Normal maps also generating correctly. New class xp_scenery which performs generation of the mesh. Structure of files unified so that multiple tiles can be held in one single folder. Dependency for wand removed.
2024-09-24 23:22:27 +02:00
osmxml.py
Corrections in water cut code, amendments for tile completion as code resulted in blank patches in DDS files where there is no water.
2024-09-25 14:14:33 +02:00
photogen.py
Implemented fix to correct alpha on final image so that DDSTool for X-Plane works correctly
2024-09-25 21:24:06 +02:00
repoinfo
Attempts in correcting normal map rendering (not done yet). Changes in wording of repo description.
2024-09-13 22:37:31 +02:00
tiledb.py
Possible initial public release. After extensive testing, code amended to incorporate Laminar Research tools to build usable meshes for X-Plane, along with the correct files needed for the scenery. Normal maps also generating correctly. New class xp_scenery which performs generation of the mesh. Structure of files unified so that multiple tiles can be held in one single folder. Dependency for wand removed.
2024-09-24 23:20:36 +02:00
tilegen.py
Commit after switch to Linux - no noteworthy change in code
2024-09-12 22:51:39 +02:00
xp_normalmap.py
Possible initial public release. After extensive testing, code amended to incorporate Laminar Research tools to build usable meshes for X-Plane, along with the correct files needed for the scenery. Normal maps also generating correctly. New class xp_scenery which performs generation of the mesh. Structure of files unified so that multiple tiles can be held in one single folder. Dependency for wand removed.
2024-09-24 23:20:36 +02:00
xp_scenery.py
Possible initial public release. After extensive testing, code amended to incorporate Laminar Research tools to build usable meshes for X-Plane, along with the correct files needed for the scenery. Normal maps also generating correctly. New class xp_scenery which performs generation of the mesh. Structure of files unified so that multiple tiles can be held in one single folder. Dependency for wand removed.
2024-09-24 23:22:27 +02:00
Description
A ground texture generator using photo realistic resources, for flight simulators.
OSL-3.0
1.4
GiB
Languages
Python
100%