2024-11-30 |
Marcus Str. | Normal map moved to end of ortho pipeline. Water is... |
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2024-11-29 |
Marcus Str. | Removed O4XP-like mask generation, fixed inland water... |
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2024-11-29 |
Marcus Str. | Ortho4XP-like approach to generate water masks. I may... |
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2024-11-28 |
Marcus Str. | Milestone commit: xp_scenery class able to generate... |
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2024-11-17 |
Marcus Str. | Updated repoinfo to contain version information about... |
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2024-11-17 |
Marcus Str. | Removed comments in some code, updated repoinfo |
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2024-11-16 |
Marcus Str. | Further adjustment to repoinfo |
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2024-11-16 |
Marcus Str. | Updated repoinfo |
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2024-11-16 |
Marcus Str. | Milestone commit - switch to mostly in-memory managemen... |
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2024-11-12 |
Marcus Str. | Initial step toward all-in-memory management, osmxml... |
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2024-11-12 |
Marcus Str. | XML handling moved completely into memory for performan... |
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2024-10-25 |
Marcus Str. | Added landuse:construction as OSM tag and value as... |
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2024-10-18 |
Marcus Str. | Last minor adjustments and a needed feature for PBF... |
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2024-10-12 |
Marcus Str. | Further fine tuning to rendering and layering, added... |
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2024-10-09 |
Marcus Str. | Corrections to shadow sharpness, made sure shadows... |
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2024-10-09 |
Marcus Str. | Added addendum to license |
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2024-10-08 |
Marcus Str. | Added textures. Changes to shadow generation. Refinemen... |
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2024-10-06 |
Marcus Str. | Correction to make streams appear correctly. Refinement... |
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2024-10-05 |
Marcus Str. | Correction to layergen to include streams for inland... |
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2024-10-05 |
Marcus Str. | Added small streams to be cut from the image to have... |
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2024-10-05 |
Marcus Str. | Needed to modify layergen so merge residential areas... |
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2024-10-05 |
Marcus Str. | Further refinements in layer order |
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2024-10-05 |
Marcus Str. | Further fine-tuning to layering and completion generati... |
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2024-10-04 |
Marcus Str. | Changes to layer generation, namely meadow generation... |
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2024-10-04 |
Marcus Str. | Massive changes to building generation, adjustments... |
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2024-09-29 |
Marcus Str | Correction for multi-source fading and fixed bug in... |
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2024-09-28 |
Marcus Str | Implemented new function in layergen to combat the... |
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2024-09-27 |
Marcus Str | Text-based tile info now split into single files for... |
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2024-09-26 |
Marcus Str | Removed tiledb and SQLite dependency as there have... |
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2024-09-25 |
Marcus Str. | Implemented fix to correct alpha on final image so... |
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2024-09-25 |
Marcus Str. | Corrections in water cut code, amendments for tile... |
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2024-09-24 |
Marcus Str. | Possible initial public release. After extensive testin... |
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2024-09-24 |
Marcus Str. | Possible initial public release. After extensive testin... |
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2024-09-13 |
Marcus | Attempts in correcting normal map rendering (not done... |
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2024-09-13 |
Marcus | Corrected color in normal map to standard color but... |
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2024-09-12 |
Marcus | Commit after switch to Linux - no noteworthy change... |
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2024-09-10 |
marstr | Normal map maker for X-Plane now working correctly... |
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2024-09-09 |
marstr | X-Plane DSF file generator, X-Plane normal map generato... |
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2024-09-07 |
marstr | Removed wedgen in favor of the initial code for a class... |
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2024-09-05 |
marstr | Initial code to generate the WED (X-Plane World Editor... |
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2024-09-03 |
marstr | Added Licence definition for public release of code... |
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2024-09-03 |
marstr | Corrected building tree render positions, should they... |
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2024-09-03 |
marstr | Changed path delimiter from "\\" to "/" for cross OS... |
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2024-09-03 |
marstr | Adjustment to trees at buildings |
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2024-09-03 |
marstr | Added missing building types for tree generation |
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2024-09-03 |
marstr | Improved building rendering by adding subtle details... |
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2024-09-02 |
marstr | Added more building types |
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2024-09-02 |
marstr | Added contour lines to buildings, additional tile compl... |
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2024-09-02 |
marstr | Changes in meadow patches, added building:house in... |
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2024-09-02 |
marstr | RC4 - Implemented cross-degree adjacency checks, correc... |
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2024-09-01 |
marstr | Made small inland rivers and streams blend much more... |
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2024-09-01 |
marstr | RC2 Release - amended stream rendering, corrected stree... |
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2024-08-31 |
marstr | First public release - corrected issue with forest... |
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2024-08-30 |
marstr | Adjusted forest rendering and other blur factors. Added... |
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2024-08-29 |
marstr | Made forest lines look much more natural, adjusted... |
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2024-08-28 |
marstr | Adjustments to building rendering, adjustments to blur... |
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2024-08-28 |
marstr | Implemented mechanism that can continue interrupted... |
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2024-08-28 |
marstr | Corrected residential and forest textures, fixed bug... |
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2024-08-27 |
marstr | Changed licensing model info, beginning of tilegen... |
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2024-08-27 |
marstr | Corrected bug in layergen preventing generation of... |
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2024-08-27 |
marstr | Initial commit of mostly working codebase. |
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