]> marstr Code Repo - orthographic/shortlog
orthographic
2024-10-08 Marcus Str.Added textures. Changes to shadow generation. Refinemen...
2024-10-06 Marcus Str.Correction to make streams appear correctly. Refinement...
2024-10-05 Marcus Str.Correction to layergen to include streams for inland...
2024-10-05 Marcus Str.Added small streams to be cut from the image to have...
2024-10-05 Marcus Str.Needed to modify layergen so merge residential areas...
2024-10-05 Marcus Str.Further refinements in layer order
2024-10-05 Marcus Str.Further fine-tuning to layering and completion generati...
2024-10-04 Marcus Str.Changes to layer generation, namely meadow generation...
2024-10-04 Marcus Str.Massive changes to building generation, adjustments...
2024-09-29 Marcus StrCorrection for multi-source fading and fixed bug in...
2024-09-28 Marcus StrImplemented new function in layergen to combat the...
2024-09-27 Marcus StrText-based tile info now split into single files for...
2024-09-26 Marcus StrRemoved tiledb and SQLite dependency as there have...
2024-09-25 Marcus Str.Implemented fix to correct alpha on final image so...
2024-09-25 Marcus Str.Corrections in water cut code, amendments for tile...
2024-09-24 Marcus Str.Possible initial public release. After extensive testin...
2024-09-24 Marcus Str.Possible initial public release. After extensive testin...
2024-09-13 MarcusAttempts in correcting normal map rendering (not done...
2024-09-13 MarcusCorrected color in normal map to standard color but...
2024-09-12 MarcusCommit after switch to Linux - no noteworthy change...
2024-09-10 marstrNormal map maker for X-Plane now working correctly...
2024-09-09 marstrX-Plane DSF file generator, X-Plane normal map generato...
2024-09-07 marstrRemoved wedgen in favor of the initial code for a class...
2024-09-05 marstrInitial code to generate the WED (X-Plane World Editor...
2024-09-03 marstrAdded Licence definition for public release of code...
2024-09-03 marstrCorrected building tree render positions, should they...
2024-09-03 marstrChanged path delimiter from "\\" to "/" for cross OS...
2024-09-03 marstrAdjustment to trees at buildings
2024-09-03 marstrAdded missing building types for tree generation
2024-09-03 marstrImproved building rendering by adding subtle details...
2024-09-02 marstrAdded more building types
2024-09-02 marstrAdded contour lines to buildings, additional tile compl...
2024-09-02 marstrChanges in meadow patches, added building:house in...
2024-09-02 marstrRC4 - Implemented cross-degree adjacency checks, correc...
2024-09-01 marstrMade small inland rivers and streams blend much more...
2024-09-01 marstrRC2 Release - amended stream rendering, corrected stree...
2024-08-31 marstrFirst public release - corrected issue with forest...
2024-08-30 marstrAdjusted forest rendering and other blur factors. Added...
2024-08-29 marstrMade forest lines look much more natural, adjusted...
2024-08-28 marstrAdjustments to building rendering, adjustments to blur...
2024-08-28 marstrImplemented mechanism that can continue interrupted...
2024-08-28 marstrCorrected residential and forest textures, fixed bug...
2024-08-27 marstrChanged licensing model info, beginning of tilegen...
2024-08-27 marstrCorrected bug in layergen preventing generation of...
2024-08-27 marstrInitial commit of mostly working codebase.